AI Insights · Timothy · July 2025
Top 5 Boat Games Performance on Unified Platform in Poland, Q2 2025
Explore the Q2 2025 performance of top boat games in Poland, highlighting trends in downloads, revenue, and active users across a unified platform.
In the second quarter of 2025, the top boat games in Poland showcased diverse performance metrics on the unified platform, combining data from both iOS and Android. Here's a closer look at how these apps fared during this period.
Ship Simulator: Boat Game saw a significant fluctuation in weekly downloads, peaking at around 1.7K in early June. The weekly revenue varied, with a notable spike to $45 in mid-May. Active users increased dramatically, starting at over 1.1K and reaching a peak of about 4.3K in early June.
Cruise World! maintained a steady presence with weekly downloads consistently around 700, peaking at 989 in late April. The weekly active users grew steadily, starting from 10.3K and rising to nearly 11.8K by the end of June. Revenue remained minimal throughout the quarter.
Submarine Jump! experienced modest weekly downloads, reaching a high of 960 in late May. Active users fluctuated, starting at 778 and peaking at 1.3K in early June. Revenue was generally low, with minor spikes in late May and early June.
My Cruise demonstrated a consistent revenue stream, peaking at $195 in early June. Downloads showed variability, with a high of 910 in late April. Active users showed an initial decline but saw a resurgence to over 1K in mid-June.
Inventory Merge Combat dominated in revenue, peaking at $405 in early May. Downloads decreased over the quarter, with an early high of 1K. Active users also declined, starting at 1.3K and settling around 386 by the end of June.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic app market in Poland. For more detailed analytics and trends, visit Sensor Tower's platform.